8. CUE-BUTTON
Pause-mode:
In the pause-mode, you can cue by pressing and holding the Cue-button. As soon as you let the Cue-button
loose, the player returns to the track-start.
Playback-mode:
If you press the Cue-button during playback, the player returns to the position where the playback started
and goes into Pause-mode.
Please refer to the explanations under 6.8 Cueing.
9. PLAY/PAUSE-BUTTON
With the Play/Pause-button, you can start the playback and stop it again. Please refer to the explanations
under 6.4 Play/Pause.
10. STOP BUTTON
For stopping the playback
11. PITCH-BUTTON
Press the Pitch-button (red LED shines) in order to adjust the playback speed by ± 12 % via the Pitchfader.
12. PITCH BEND-BUTTONS
With the Pitch Bend-buttons, you can adjust the playback-speed temporarily by ± 16 %. Furthermore, you
can synchronize the bass-beat of two different signal-sources with these buttons. Please refer to 6.6
Synchronisation of the playback-speed.
13. PITCHFADER
You can adjust the desired speed with the Pitchfader after pressing the Pitch-button. The display shows the
current percentage. If the Pitch-button is not pressed, any adjustment on the Pitchfader will have no effect.
14. REPEAT BUTTON
For repeating the current track (Repeat 1) or the whole CD (Repeat All).
15. TIME-BUTTON
The display can be switched from track remain time (Remain) to track playback time (Elapsed).
During playback of a track or a program, the display shows the track remain time (Remain).
Press this button once and the display shows the track playback time (Elapsed).
16. PROGRAM-BUTTON
With the Program-button, up to 20 tracks can be programmed
17. SINGLE-BUTTON
For choosing single playback or continous play. By pressing this button once, the display shows „SINGLE".
The current track is then played once and the player goes into Pause-mode at the track-start.
18. LOOP IN-BUTTON
By pressing the In-button, you can memorize the Cue-point. Furthermore, you can program the In-button of a
sequence which will be repeated then.
Please refer to the explanations under 6.9 Memorizing a sequence (Loop-function).
19. LOOP OUT-BUTTON
By pressing the Out-button, you can memorize the Loop Out-button. The player will repeat the memorized
sequence until you press the Out-button once more.
20. RELOOP-BUTTON
Via the RELOOP-button, you can call up a memorized sequence once more.
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