Controls And Functions - SYNQ SMX.3 Manual De Instrucciones

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CONTROLS AND FUNCTIONS

CONTROLS ON THE FRONT:
1. INPUT MATRIX: With these matrix input selectors you can root any input to any of the
5 input channels. This makes it very easy to assign your inputs to the different
channels or to swap 2 audio sources without swapping the cables on the inputs. A very
useful feature in discotheques where different DJs each use their own channel
arrangements! Also the built-in sampler can be rooted to any of the 5 channels.
2. GAIN LEVEL: Adjusts the input level on each channel, range goes from zero to
maximum. Use this control to adjust the level on the VU-meters at about 0dB.
3. 3-BAND TONE CONTROLS: The frequency of each channel can be controlled
separately over a range from -30dB to +10dB: Treble@13kHz ~ Middle@1kHz ~
Bass@70Hz. In the center position the tone control is flat. (switched off)
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4. CHANNEL LED VU METER: Accurate level meters with peak level memory: peak
levels stay on the display for a short time.
5. CUE / BPM COUNTER SELECTOR: Used to select the source (CH-1 to CH-5) to be
monitored via the headphones output. Pressing multiple Cue-buttons makes it possible
to derive a mixed sound from the selected sources. The BPM of the selected channel
(CH-1 to CH-5) is displayed on the CUE BPM display (13C).
Attention: the BPM will not be displayed correctly if 2 or more channels have been
selected!
6. CROSS FADER ASSIGN SWITCH: The left side of the cross fader is named "A", the
right side is named "B". Every input channel has a crossfader assign switch. You can
easily determine if the signal of a certain channel will be routed to the left or right side
of the cross fader, just by putting the assign switch in the correct position:
 Middle position: the channel is not assigned to the crossfader.
 Left position "A": the channel is assigned to the left side of the crossfader. The
corresponding red LED is lit.
 Right position "B": the channel is assigned to the right side of the crossfader.
The corresponding blue LED is lit.
7. VCA CHANNEL FADERS: Used to control the level of each channel. SMX-3 uses
voltage controlled amplifier technology which means that not the audio signal but only a
small DC-voltage runs through the faders. This greatly improves the immunity against
cracks in the music due to worn out faders. These high quality faders can be changed
by the user, even when the mixer is working! For instructions, please read the
"Changing the faders" section.
8. CROSSOVER EFFECT / SAMPLER PITCH BEND BUTTONS: in sampler mode used
for pitch bend, in crossover effect mode used to select the type of Effect Mix desired, 2
functions (Zip and Roll) are available:
 PITCH BEND FUNCTION: (put the switch in the MIDDLE
position while the mixer is in sampler mode) While a sample
is playing, these two buttons are used for pitch bending so
you can match the beat perfectly with your other music: as
long as you press the left button the sample speed is lowered,
as long as you press the right button the sample speed is increased.
 ZIP EFFECT: This effect can be used in FADER and AUTO mode:
 FADER MODE: (put the switch in FADER position) Press the Zip effect button
and move the cross fader from one end to the other. The pitch of the music will
lower until it becomes distorted. When the cross fader lever
reaches the other side, the other player starts automatically.
Depending on the position of the cross fader lever, the effects
display shows a number from 0 to 99.
Note that the "X-parameter knob" is not accessible!
 AUTO MODE: (put the switch in AUTO position) While the music is playing, press
the "Zip effect" button. The pitch of the music lowers automatically to zero until the
other player starts. The length of the complete fade over is shown on the effects
display. It can be adapted with the "X-parameter knob"(26).
 ROLL EFFECT: This effect can be used in FADER and AUTO mode:
 FADER MODE: (put the switch in FADER position) Press the Roll
effect button and move the cross fader from one end to the other.
First the music will be looped in 1/1beats (effects display shows
"1") after this the loop is reduced to ½beats (display shows "2")
until it finally becomes a loop with a length of 1/8beats (display shows "4"). When
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