Velleman-Kit EDU10 Manual De Instrucciones página 7

Programador pic usb y placa board de experimentación
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USB PIC PROGRAMMER AND TUTOR BOARD
Here are the steps to make the board to work as "Proximity_Detector".
Here are the steps to make the board to work as "Proximity_Detector".
Edit and compile the source code of the demos
Edit and compile the source code of the demos
• To edit and compile the ASM code examples you have to download and install MPLAB® X or MPLAB® IDE.
• To edit the and compile the C code examples you have to download and install MPLAB® X and XC8 compiler.
• You'll fi nd them at http://www.microchip.com. Click on Design Support / Development Tools.
• MPLAB X requires Java to be installed in order to run.
• You can use this link to download Java for your computer: http://www.java.com/en/download/index.jsp
 Important: When compiling the ASM demo projects in MPLAB® X, please use the menu option or button "Clean and Build Project" when fi rst time
compiling the code. If not done, you'll get an error message.
The ASM demos written in MPLAB® X are in the subfolder ASM_X and the demos written in MPLAB® IDE are in the subfolder ASM_MPLAB.
• In the PICkit 2 Programmer's menu select File -> Import Hex.
• Then locate the "C" folder in the downloaded software package.
• There locate the fi le Proximity_Detector.X.production.hex in the subfolder \
Proximity_Detector.X\dist\default\production and click Open button.
• Then click the Write button to program the device. The white LED should
now start fl ashing.
• If you now put a refl ecting object near the LED then a buzzer 'beep' is
generated.
• The beep pitch is proportional to the refl ection (distance of object).
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p. 7

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