TOP PANEL FEATURES
1.
EJECT – Press this button to
eject the CD. If a CD is
currently playing, this button
will have no effect.
2.
USB MASTER – Connect
your USB storage device to
this connector to allow the
NDX900 Controller to read
and play back your music
files. The NDX900 Controller
only supports the MP3 format
so please make sure that your
audio files are encoded as
MP3s if you would like to use
them with the NDX900
Controller.
Note: The NDX900 Controller
supports the HFS+, FAT and
NTFS files systems.
GUID Partition Table is not
supported at this time.
3.
SOURCE – Press the
SOURCE button and turn the
PARAMETER knob to choose
which audio source you want
to play; CD, USB, or you can
use the NDX900 Controller as
a USB MIDI controller. This
button will not function if the
NDX900 Controller is
currently playing.
4.
TRACK KNOB – Used to skip
from track to track, for folder
navigation and as an "enter"
button.
5.
BACK – When navigating a CD or device with folders, this button will take you back to folder navigation or file
navigation.
6.
PLAY – Starts the music. The music will begin playing from either the cue point or the last point of pause. Pressing this
button while the unit is playing will restart the song from the last set cue point, which can be used to create a "stutter"
effect.
7.
PAUSE – Stops the music while in play. Pressing play following this sets a new cue point. Holding down the button
while scratching or stuttering the music will stop the music at the current position, allowing you to capture a loop in or
cue point.
8.
CUE – Returns and pauses the music at the last set cue point.
paused and then play was pressed. Pressing a second time allows for temporary play of this point. You can easily edit
the cue point by turning the wheel. As you rotate the wheel the music will sound. By stopping the wheel and pressing
play a new point is set.
9.
JOG WHEEL – The jog wheel serves many functions depending on its current mode.
a)
If a track is not playing, the JOG WHEEL will search slowly through a track's frames. To set a new cue point,
rotate the JOG WHEEL then begin playback when you have determined the proper position. Press CUE to return
to that cue point.
b)
If a track is playing, the JOG WHEEL will temporarily bend the pitch of the track. Rotating the JOG WHEEL
clockwise temporarily speeds it up while rotating it counterclockwise slows it down. This is a useful tool for beat-
matching.
c)
When the SEARCH button has been activated, rotating the JOG WHEEL will scan rapidly through the track.
d)
When the SCRATCH button has been activated, rotating the JOG WHEEL will "scratch" over the audio of the
track, like a needle on a record.
10.
SCRATCH – Turns scratch mode on or off. If scratch mode is on, the button will light up and the center part of the jog
wheel will scratch like a turntable when you spin it. If scratch mode is off, the center part of the jog wheel will pitch bend
when you spin it.
To change the scratch mode or style, hold down SCRATCH and turn the PARAMETER knob.
11.
SEARCH – When engaged, search mode will allow you to use the jog wheel to quickly scan through the current track. If
you do not touch the wheel for 10 seconds you will automatically exit search mode. Search speed can be adjusted by
holding the SEARCH button and turning the PARAMETER knob.
To adjust how quickly SEARCH scans through your tracks, hold down SEARCH and turn the PARAMETER knob.
12.
STOP / START TIME – Use these knobs to adjust the speed that the music starts when you press play (START TIME)
or the speed that the music stops when you press pause (STOP TIME).
13.
TAP – Pressing this button in time with the beat will help the built-in BPM counter detect the proper tempo. Holding the
button for 2 seconds will cause the BPM counter to reset and recalculate.
2
27
26
24
25
23
17
10
HFS+
12
1
3
31
28
20
13
9
8
7
The cue point is the last place in which the unit was
5
5
30
4
29
11
21 22
15
14
16
6
18
19