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Programming Navigation
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Entering Programming
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(page 14). Never attempt to do Advanced Programming on a pressurized marker!
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Put the Selector Switch in Safe mode (page 6). Press and hold the Programming Button and
S
move the Selector Switch to the FA mode. After 2 seconds, the LED turns solid red. Release
the Programming Button. You are now in the main programming menu. Cycle through the
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menu items using trigger pulls.
Cycling through the menu
Each time the trigger is pulled and released, a different color code is displayed by the LED as
listed in
Advanced Programming
Enter a menu option
and hold the trigger for two seconds.
- Upon entering a menu item, the LED begins flashing red. The flashes
Current Value
represent the current menu value. The current value is flashed twice with a short pause
between the value flashes. If a new value is not entered before the end of the second value
flash display, the electronics automatically return to the main menu.
Enter a new value
can be entered by pulling and releasing the trigger. Each pull and release of the trigger counts
as 1 when entering the new value. For example, to enter a number 5, pull and release the
trigger five times.
Successfully updated menu confirmation
item, the LED flashes red/orange/green twice to signify an acceptable value has been
entered. The electronics then returns to the main menu. If an unacceptable value is entered,
the LED quickly flashes red, and returns to the main menu. The value of the menu item
remains unchanged if this happens.
- After a menu item has been changed, you must power-off the electronics before
Power Off
the change takes effect. Move the Selector Switch to Safe mode (S) or Mechanical mode (F),
and the electronics power down. Move the Selector Switch back to the FA position to power
up the electronics and use the new settings.
Optional Factory Settings Reset
Default Settings. Move the Selector Switch to the FA position. Press and hold the
programming button for 10 seconds. Release the Programming Button and the LED flashes
red/orange/green twice. The electronics power down for 10 seconds and then power back up.
All settings are reset to factory defaults at this point.
Air/CO2 Cylinder Warnings
The brass or nickel plated cylinder valve (Figure 9, #1) is intended to
be permanently attached to the air or CO2 cylinder (2).
An air or CO2 cylinder can fly off with enough force to cause serious
injury or death if the cylinder (2) unscrews from a cylinder valve (1).
Refer to Figure 9. There have been reported incidents caused by players unknowingly
unscrewing the cylinder (2) from the cylinder valve (1). This occurs when the player thinks the
entire valve-cylinder assembly is being unscrewed from the air/CO2 adapter of the paintball
marker, when in fact he or she is unscrewing the cylinder from the cylinder valve.
To avoid this danger, it is recommended (if your cylinder is not already marked) that you use
paint or nail polish to place a mark (3) on the cylinder valve, and place another mark (4) on the
cylinder, in line with the #3 mark as shown in Figure 9.
(Electro-pneumatic model)
- Unload the marker (page 10) and remove the air/CO2 supply
- To cycle through the menu items, pull and release the trigger.
on page 11.
- Once the LED displays the color code of the desired menu item, pull
- Any time while the LED is flashing with its current value, a new value
- You can reset programming back to the Factory
WARNING
- Once you enter a new value for a menu
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