8.2 CONFIGURATIONS COMMANDS
RESET DEVICE SETTINGS
Restore device factory default settings. All your settings will be lost.
{"jsonrpc":"2.0","method":"Settings.Reset"}
RESTORE DEVICE SETTINGS FROM URL
Restore device settings to values in url file.
{"jsonrpc":"2.0","method":"Settings.Restore","url":"http://ecler.com/my_playe
r_config.config"}
BACKUP CURRENT DEVICE CONFIGURATION
Backup device settings to url. Available configurations: user, admin or gallery.
{"jsonrpc":"2.0","method":"Settings.Backup","url":"mmc://backups/gim.config",
"user":"admin"}
GETTING DEVICE VARIABLE VALUE
This function returns a device variable value. Please check the Player LUA manual in order to
check all the interface.settings.variable values.
In order to retrieve preset01.settings.bname (preset name) user should send next command to
the PLAYER ONE:
{"jsonrpc":"2.0","method":"CFG.get","interface":"preset01","section":"setting
s","variable":"bname"}
{"value":"AFTERNOON PRESET"}
SETTING DEVICE VARIABLE VALUE
set
This function
a device variable value. Please check the Player LUA manual in order to check
all the interface.settings.variable values.
set
In order to
preset01.settings.bname (preset name) user should send next command to the
PLAYER ONE:
{"jsonrpc":"2.0","method":"CFG.set","interface":"preset01","section":"setting
s","variable":"bname","value":"MIDNIGHT PRESET"}
STORE CHANGES IN DEVICE INTERNAL MEMORY
This function stores all interface variables to the internal device memory. Should be called after
set all the changes. PLAYER ONE must reload the data using reload functions.
{"jsonrpc":"2.0","method":"CFG.commit","interface":"preset01"}
SW
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