8. Progrmming
Activating the Programming Mode
After switching on, the controller is in manual mode. In
order to program light, keep pressing the ENTER button
for 3 seconds to switch to programming mode. The but-
ton lights and the display indicates "Program" in the up-
per line. It is possible to memorize scenes and chases. To
switch off the programming mode keep the ENTER/REC
button pressed until the display indication switches back
to "Manual".
Programming Scenes
30 memory banks are available for scenes. Each scene
contains the values of all control channels including the
pan and tilt settings of the connected fixtures as well as
movements or color effects at the time of storage.
•
Activate the programming mode.
•
Create a scene as described before, movements
and color effects can be integrated as desired.
•
Press the SCENE button (button lights) and then
the ENTER/REC button to memorize the scene.
•
Select the desired memory bank with one of the
number buttons at the lower right corner.
If the LED of a number button light, this
-
memory bank contains data. It is possi-
ble to overwrite that memory banks.
-
If necessary, use the PAGE button to
switch between the memory banks 1-15
(LED A lights) and 16-30 (LED B lights).
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NAVIGATOR EXPERT RDM
ENGLISH VERSION
-
To confirm the memory procedure, all
LEDs of the controller flash three times.
•
Repeat the steps 2 to 4 to memorize scenes.
•
To delete a scene keep pressing the DEL button
and select the scene to be deleted with the num-
ber buttons.
-
The LEDs of the memory banks contain-
ing data light.
-
If necessary, use the PAGE button to
switch between the memory banks 1-15 (LED A
lights) and 16-30 (LED B lights).
To confirm the deleting procedure, all LEDs of the
controller flash three times.