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Meteor AP-100 Manual De Usuario página 2

Diana electrónica para juego de dardos

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  • ESPAÑOL, página 19
1
1,73 m
EN Electronic dartboard
WARNING
• The electronic dartboard is NOT Toy. To be assembled
by an adult.
• Darts may cause injury. Children should be guarded by
the adults when playing the dartboard.
• Never use metal-tipped darts on the board and
metal-tipped darts will seriously damage the circuit
and the board itself. Please use soft-tipped darts and
recommended weight for soft-tipped darts is from 8 to
12 grams.
• The dartboard must only be used with attached
adapter.
Using the wrong type of adapter will damage the
circuit of the dartboard.
• Turn off the board and disconnect it from the power
supply, when not in use.
• Avoid subjecting the dartboard to liquid or excessive
moisture.
• Cleaning the dartboard with a damp cloth and/or mild
detergent only.
Before cleaning, disconnect the board from the power
supply.
GENERAL RULES OF DARTS
Hang the board as shown in the diagram (picture 1).
To determine who throws first each player throws one
dart.
The player whose dart is nearest to the bullseye starts
the game.
Each player throws three darts in turn.
Only darts that remain on the board upon completion of
a players turn are scored.
SCORING RULE (PIC. 2)
Button Definition
Press "POWER" button and enter normal working status
after hearing a sound.
Use "GAME" button to choose games (G01 - G18). The
"GAME" button can be also used to exit game and back
2
2,37 m
3
GAME
GAME
GAME
OPTION
OPTION
OPTION
PLAYER
PLAYER
PLAYER
20 19
2
score x2
score x3
18
17 16 15
B
to beginning status.
The "OPTION" button can be used to choose a sub-
game. (G01 - G18)
Use "PLAYER" button to choose the number of players
before playing, the default value is 2.
The "DOUBLE IN/OUT" button is only used for G02,
please see game operating instructions for details.
The "START/NEXT" button is used to start a game or
change to next player.
GAME RULES
G01 Count-Up (100; 200; 300; 400; 500; 600; 700; 800;
900)
The score for each player will be added up the
homologous points accompany the homologous
segment is hit until the specified point total reached. The
one who first reaches or exceeds the specified point total
is winner.
G02 Count-Down (101; 201; 301; 401; 501; 601; 701; 801;
901)
With every hit by the player, the specified point total will
deduct the homologous point of the hit. The one who
first reduce the specified point total to "ZERO" is the
winner. The players can choose various game modes by
using the "DOUBLE IN/OUT" button. When "Double in" is
shown on the LCD screen, it means "Double In" game is
played which can only start by hitting the double scoring
segments. When "Double out" is shown on the LCD
screen, it means "Double Out" game is played which can
only end by hitting the double scoring segments. If the
player's score is reduced to 1 or below 0, it means "burst
dart" and the player can not get score at this turn but
can only keep the score of last turn.
G03 Round Clock (5; 10; 15; 20) - (5; 10; 15; 20)
Means hitting any scoring segment to get points. The
player should shoot darts to the segment based on the
indication of the dartboard. If the segment is hit, the
dartboard will voice out „Yes", or will voice out „Sorry".
After the segment is hit, next segment will be indicated.
BULL'S EYE
score +50
score +25
POWER
DOUBLE
START/NEXT

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