Numark iCDX Manual De Referencia página 5

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1.
CUE - Returns and pauses the music at the
last set cue point.
place in which the unit was paused and then
play was pressed.
allows for temporary play of this point. You
can easily edit the cue point by turning the
wheel.
As you rotate the wheel the music
will sound.
By stopping the wheel and
pressing play a new point is set.
2.
PAUSE - Stops the music while in play.
Pressing play following this sets a new cue
point.
Holding down the button while
scratching or stuttering the music will stop
the music at the current position, allowing
you to capture a loop in or cue point.
3.
PLAY - Starts the music.
begin playing from either the cue point or
the last point of pause. Pressing this button
while the unit is playing will restart the song
from the last set cue point, which can be
used to create a "stutter" effect.
The cue point is the last
Pressing a second time
The music will
4.
SCRATCH / JOG WHEEL - The inner part of
the wheel can be used for scratching, cueing
and searching. The outer part of the wheel
can be used for a temporary pitch bend.
5.
EJECT - Press this button to eject the CD. If
a CD is currently playing, this button will
have no effect.
Mode, pressing EJECT will allow you to safely
remove the USB device.
6.
BRAKE / START TIME - Use these knobs to
adjust the speed that the music starts when
you press play (START TIME) or the speed
that the music stops when you press pause
(BRAKE TIME).
7.
BLEEP / REVERSE SWITCH - Use this if
you want to play a CD backwards. "Bleep"
mode will play the music in reverse out of
the buffer while the CD timer continues to
advance. When you release the switch, the
CD will continue to play where it would have
been if you had not engaged the switch.
"Reverse" mode will play music in reverse
and the CD time will also count backwards.
3
If you are in USB Master

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