Button
– Pitch +
BRAKE
REVERSE
SCRATCH
IN OUT Reloop
PGM
Subject to technical modification.
Item
Function
Changing the speed and function PITCH BEND
Changing the replay speed and the pitch at the same time
1. Keep the button Pitch pressed until it is illuminated. This will activate the control PITCH (13).
[To deactivate* the control, keep the button pressed again until it is no longer illuminated.]
2. Briefly press the button Pitch to select the setting range: 16 %*, 8 %, 4 %. The field PITCH (H)
will briefly indicate the range, then it will indicate the deviation set from the standard speed
with the control PITCH.
3. Change the speed with the control PITCH.
PITCH BEND – matching the beat between two music pieces
When titles of approx. the same speed are replayed on the two replay units, the beats of these
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titles can be precisely synchronized with respect to time. Thus, the dancing rhythm will not be
interrupted when crossfading from one title to the other.
1. First match the speed of the title to which crossfading is desired to the speed of the current
title.
2. Keep the button + or – pressed to briefly increase or reduce the speed until the beats of the
title are synchronized with those of the current title.
3. As an alternative, turn the jog wheel (14) to increase or reduce the speed of the title. For
this purpose, use the button (5) above the wheel to switch it to the function PITCH BEND*
(button will be illuminated in blue).
Creating effects
Brake and start-up effect
6
With the effect switched on, the slow start-up or brake of a turntable will be simulated when the
button
is pressed.
15
Reverse replay
Scratch effect (to simulate fast moving back and forth of a record)
5
Press the button repeatedly until it is alternately illuminated in blue and red. Then turn the jog
wheel (14) back and forth as desired.
Replaying a loop
A section of a title can be repeated as many times as desired as a seamless loop.
1. When you have reached the desired starting point of a section during replay, press the
button IN.
1
2. When you have reached the end of the section, press the button OUT
the points will be continuously repeated. The buttons IN and OUT will flash and
displayed additionally.
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3. To exit the loop and to continue the replay of the title, press the button OUT. However, the
loop will be memorized. As an indication, the insert
buttons IN and OUT will be permanently illuminated.
4. To restart the loop, press the button Reloop, or, to replay a different loop, repeat steps 1
and 2, or, to define a different end point, press the button OUT.
When you have reached the next title or selected a different title, the loop will be deleted.
1
To precisely set the starting point and the end point: When you reach the point, set the player to pause;
precisely select the point with the jog wheel (14). Then press the button IN or OUT.
Compiling your individual title sequence
For replaying only selected titles, a title sequence of up to 20 titles can be programmed.
1. Set the player to pause with the button
ton PGM: PROGRAM (N) will be displayed, and the text line (l) will indicate the first memory
P-01
location
2. Select the desired title with the rotary knob TRACK / FOLDER (9). Only a title number (not a
folder) can be selected. Prior to this and if required, make a note of the number that is indi-
cated in the field TRACK (J) while replaying the title.
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3. Press the button PGM to memorize the title. The next memory location
4. Repeat steps 2 and 3 until all titles of the title sequence have been memorized.
5. To start the title sequence, press the button
used to go to any title of the title sequence.
6. To delete the title sequence and to return to the normal replay mode, keep the button PGM
pressed until the indication PROGAM extinguishes.
All rights reserved by MONACOR
manual may be reproduced in any form or by any means for any commercial use.
The button will be illuminated and
.
*This setting or function is selected after the CD-230USB has been switched on.
®
INTERNATIONAL GmbH & Co. KG. No part of this instruction
(L) will be displayed.
A
will remain on the display and the
A
, and switch on the programming mode with the but-
. The rotary knob TRACK / FOLDER can be
1
. The section between
B
will be
P-02
will be indicated.
11