Dual stereo multieffects processor
New algorithms, running on powerful, latest generation's DSP, emulate
the acoustic characters of various ambient, an a new series of programs
is available to enhance the acoustic character of various instruments.
Programs and effects description
1 ➔ 5 EARLY
Generates the initial part of room reverberation, without the decay of
the reverberant field.
6 ➔ 14 STEREO GEN
Generates a pseudo-stereo effect out of mono sources by adding short
delays to the signal.
15 ➔ 18 PING PONG
A delayed sound is bounced between the stereo channels. The delay
time increases with the preset number.
19 ➔ 23 HALO
A digital recreation of the tried and proven Montarbo magnetic memo-
ry effect. Suggested for Vintage or Psyco voices.
24 ➔ 36 DELAY
A simple delay, with the delay time increasing with the preset number.
It will add a pleasant openness to any sound.
37 ➔ 40 DETUNE
Slightly changes the tuning of the source. It enriches the sound without
rendering it "unnatural". Test it on sustained vocals.
41 ➔ 45 FLANGER
A powerful effect that gives a strong character to the sound.
Both Stereo and Mono presets will perform best with long sustained
instruments.
46 ➔ 54 CHORUS
A choir effect is simulated by modulating both delay and amplitude.
Stereo presets result in a "wider" stage.
55 ➔ 57 AMBIENCE
It emulates a small room, with reflecting surfaces. Early reflections
predominate, with a slight reverberation.
58 ➔ 61 CHAMBER
A room slightly larger than the former, with more sound adsorbing
surfaces.
62 ➔ 66 ROOM
The size is that of a living room. The presets alternate between reflec-
ting and adsorbing surfaces.
67 ➔ 73 HALL
A large, empty room, with mostly reflecting, naked walls: the typical
party hall.
74 ➔ 75 CATHEDRAL
A very large room, such a church or a cathedral.
76 ➔ 78 PLATE
It recreates the sound of the first electro-mechanical reverberation devi-
ces, that used metal plates for a large and brilliant sound.
79 ➔ 81 PLATE DLY
A slight echo is added to the Plate effect, giving an even larger sound.
82 ➔ 85 BIG SPACE
A really spacious room. The sound is unnatural but really evocative.
16
ENGLISH
86 ➔ 88 ECO REV
One of the most commonly used effects: it blends the depth of the
echo with the warmth of the reverb. Usually applied to vocals, it is the
classical starting point for testing effects.
89 ➔ 92 CONCERT
The acoustic space of a large concert hall with controlled reflections
and a neutral tonal character.
93 ➔ 95 LIVE
It will give you the sensation of a live concert in an open space, on a
large stage in front of thousands of listeners.
96 ➔ 99 GATE
The reverberation decay is suddenly muted, giving the sound an aggres-
sive character.
100 ➔ 134 VOX - FLUTE - TRUMPET - SAX - BRASS -
KEYBRD - PIANO - GTR - DRUM - TOMS - CYMB - HIHAT -
KICK - SNARE - TOM
This preset group includes custom-made effects for specific instruments,
readily available without time-consuming programming.
135 INSIDE A BOX
Similar to Room (63-66), but the room's size is very small.
136 LIVING ROOM
Similar to the former, but the room's size is larger (a typical living room).
137 ➔ 144 PTC REV
A pleasant reverberation is added to the pitch transposed signal descri-
bed below.
145 ➔ 155 PITCH
These presets generate signals that are harmonic with the source, but
transposed in terms of pitch.
156 ➔ 165 DISTANCE
It is a simple delay of the input signal, useful in installations with many
loudspeakers at different distances from the listeners. With the AUX
outputs it is possible to drive other active speakers placed nearer the
listeners than the main speakers. The delay time increases with the
preset number at 5 meter increments.
166 ➔ 175 *ECHO
Classic multiplex effect. Delay time increases with program
number.
176 ➔ 185 ECHO + REVERB
Delay and reverb blended together make for the impressive effect you
can listen on most contemporary productions.
186 ➔ 195 *VOICE REVERB
Reverbs specially tailored to enhance vocals' character.
196 ➔ 205 *HALO + REVERB
Halo and reverb effects blended together.