TIMBRE A
MIC IN
TIMBRE B
VOCODER
MIC IN
Threshold
MIC IN
TIMBRE B
TIMBRE B
TIMBRE A Level
TIMBRE A
TIMBRE B
TIMBRE B Level
Carrier (CARRIER)
This is the basic sound (signal). The best choice for the carrier
waveform is a waveform that contains large numbers of overtones,
such as a sawtooth wave or a pulse wave with a fixed pulse width.
The outputs of the two sources timbre A and timbre B are mixed and
used as the carrier.
Modulator (MODULATOR)
This is the sound (signal) whose character is imposed on the carrier.
Typically, a human voice is used as the modulator input. On the
KingKORG, you can select either the mic input (Input) or timbre B
(Timbre B) as the modulator. If you select timbre B, the output of
timbre B will be input to the vocoder's modulator.
Vocoder section (VOCODER)
This consists of two sets of sixteen bandpass filters (the analysis
filter, the synthesis filter and an envelope follower). The audio signal
input to the modulator is sent to sixteen filters (the analysis filter),
and an envelope follower will detect the volume envelope (time‐
variant change) of each frequency band. The carrier signal is sent to
a separate set of sixteen filters (the synthesis filter), and the envelope
detected from the analysis filter is used to control the
volume of each band in the synthesis filter, thus varying the tonal
character of the carrier signal and producing the impression that the
carrier signal is talking. It is also possible to shift the frequencies of
the carrier bandpass filter. This allows you to raise or lower the
frequency response while preserving the character of the modulator,
creating dramatic changes in the sound.
OFF
ON
TIMBRE A Level
Carrier
TIMBRE B Level
MIC IN
Modulator
TIMBRE B
MIC IN
TIMBRE B
Modulator Audio Src
Vocoder
Band 1 16
Modulator
Sens
GATE
Carrier
Resonance
Synthesis
Vocoder
HPF
Direct Level
HPF Level
E.F.Sens
Envelope
Analysis
Envelope
Filter
Follower
Cuto (Fc MOD)
Formant Shift
Filter
Band
Band
Level
PAN
Basic program editing
1.
How to create sounds
There are two ways to edit sounds on the KingKORG.
₋ You can select a program that's close to the sound you want, and
create the desired program by making the necessary changes.
₋ You can start editing the program from scratch (an initialized state).
Choose a method, and get started creating and playing your own
sounds!
Editing from a saved program
1.
Select the program that you want to edit. (OM: p.13 "Selecting a
program")
2.
Operate the front panel knobs and dial.
Consider how the sound you're imagining differs from the
original program, and select the parameter that you need to edit.
If you select another program or turn off the power before
you've written your edited program, the changes you made
will be lost. (OM: p.21 "2. Saving a program")
If you want to create a program from scratch
If you want to create a program from scratch, start by initializing to
enter program. (OM: p.20 "1. Initializing a program")
This results in a set of simple and easily understandable settings,
which will help you understand how each section works, and will be
convenient when creating a sound from scratch.
Editing the sound
OFF
ON
TIMBRE A / Vocoder
TIMBRE B
ON
OFF
HPF
HPF Gate &
Note On
Wet
Level
Wet
Spread
Vocoder
Level
L
Output
R
to EFFECTs
L
Vocoder
Output
R
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