G03 Scram Cricket
(A00 – only for two players)
Also in this game, segments 15 - 20 and
the Bullseye are scored. The game consists
of two rounds. In the first round, one player
tries to close the segments (by three hits).
The other player tries to hit the not closed
segments as often as possible in order to
collect points. Once a segment is closed,
the second player to get any points here.
When all the segments are closed by player
1, round 1 is completed. Now round two
begins and the players swap their roles.
Player two tries to close all the segments
as quickly as possible and player 1 tries to
accumulate points. The game ends when
player 2 has closed all the segments.
The player with the higher score wins.
G04 Score Cricket
(E00, E20, E25)
Also in Score Cricket, only segments
15 – 20 and the Bullseye are scored.
E00 - the segments can be hit in any order.
E20 - the player must hit the segments in the
order 20 – 15 and finally the Bullseye.
E25 - the order in which the segments have
to be taken is: Bullseye and then 15 – 20.
Each segment is "open" when it has been
hit three times by one player. If a segment
has been hit three times by all players, it is
"closed". The player, who "opens" a cer-
tain number, then "owns" the number and
can continue to collect points at this number
until all the players have hit the number
three times, thus closing the segment. When
all the segments closed the player with the
highest score wins.
G05 Cut Throat Cricket
(C00, C20, C25)
Also in Cut Throat Cricket, only segments
15 – 20 and the Bullseye are scored.
C00 - the segments can be hit in any order.
C20 - the player must hit the segments in
the order 20 – 15 and finally the Bullseye.
C25 - the order in which the segments have
to be taken is: Bullseye and then 15 – 20.
After hitting a segment three times this
"opens" it and points in this segment can
be collected until all players have hit this
segment three times. The points that a
player throws are credited to the other
players. The objective is a pass the other
players as many points possible. When all
the players have closed all the segments,
the player with the lowest score wins.
So the best strategy here is to close all the
numbers as fast as possible to prevent the
opponent from gaining points for you.
At the same time this gives you the chance
of landing points for the other players.
G06 Double Score Cricket
(d00, d20, d25)
Also in Double Score Cricket, only seg-
ments 15 – 20 and the Bullseye are scored.
d00 - the segments can be hit in any order.
d20 - the player must hit the segments in the
order 20 – 15 and finally the Bullseye.
d25 - the order in which the segments have
to be taken is: Bullseye and then 15 – 20.
The game continues like "Score Cricket"
except that each player must first hit the
double zone of each segment before all the
other hits count.
GB/MT
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