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KRHÜNER 80850 Manual De Instrucciones página 14

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G04 ROUND THE CLOCK DOUBLE (205, 210, 215, 220)
You can only hit on the double scoring segment to get points. The rest of the game works
as G03.
G05 ROUND THE CLOCK TRIPLE (305, 310, 315, 320)
You can only hit on the triple scoring segment to get points. The rest of the game works
as G03.
G06 SINGLE CRICKET (E00, E20, E25)
Only the numbers 15, 16, 17, 18, 19, 20 and the center are in play.
The player who hits each number three times wins.
• Hitting a single score segment - counts as a hit
• Hitting a double score segment - counts as two hits
• Hitting a triple score segment: counts as three hits
Variants:
• E00 (no order)
The player must shoot at the 15, 16, 17, 18, 19, 20 and center segments. There is
no order to follow.
• E20 (descending order)
The player must hit 20 three times first, then follow up with 19, 18, 17, 16, 15, and
center in that order.
• E25 (ascending order)
The player must hit the center three times first and then follow up with 15, 16, 17,
18, 19 and 20 in that order.
G07 SCORE CRICKET (000, 020, 025)
Only segments 15, 16, 17, 18, 19, 20 and the center are in play.
• Hitting a single score segment - counts as a hit
• Hitting a double score segment - counts as two hits
• Hitting a triple score segment: counts as three hits
When all players hit the same number 3 times, it will be closed and you cannot continue
scoring on it. As long as a number is not closed, the player who has hit that number a
minimum of 3 times can score points by shooting at it. When all the numbers are closed
the game ends. The player with most points wins.

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