To provide reinforcement for the ultra-low frequencies, in addition
to the Left/Right 2-channel amplifier used to reproduce mid-to-
high-range frequencies, this system incorporates a second L/R
2-channel amplifier just for reproduction of ultra-low frequencies
— making the front speakers, in effect, a 4-channel amplifier
system. Therefore, this has a total of 7-channel amplifiers in the
Multi Amplifire System (4-channeI amplifiers in the front speakers
+ a L/R 2-channel amplifire in the surround speakers + a 1-
channel amplifier in the center speaker). By utilizing discrete
amplifiers for mid to-high-frequencies and Iowfrequencies, high-
quality sonic reproduction that is virtually free from distortion can
be realized.
This Multi Amplifier System, which utilizes independent circuitry
for the different
frequency
ranges, enables superb sonic
reproduction free from distortion,
The built-in subwoofer System has a separate subwoofer cavity
area that is part of the loudspeaker cabinet structure, which acts
as a sonic filter to cut distortion components. (In the Multi Amplifier
System, the ultra-low frequency signals transmitted from their
own independent amplifier are reproduced in this area,) This
separate construction
gives a clear, rich definition
to bass
reproduction and it can realize clear, well-defined mid-to-high
frequency signals.
And AIWAS built-in subwoofer system incorporates a subwoofer
capable of powerful, satisfying bass performance with true stereo
separation.
I
I
Subwoofer
Cavity
area
4
I- ---
Amplifier
for center speaker
DEMO
—..,
,.
To play the game Demo
Press DEMO whether the unit is turned on or off, and whether
the clock has been set or not.
With the power switched off the game is silent. With the power
switched on it is livened up with audio (referred to as game sound
in the following).
1
2
3
Press +F.
Three numbers on the display start to run.
Press
once.
The number on the left side stops.
Press
twice
to stop
the remaining
two
numbers.
Scoring:
20 points are given to start the game.
If all the numbers are eaual, 50 points are added to the score.
If not eaual, one point is subtracted.
If the gained points reach 9999, you win.
If the gained points fall to O, you lose.
To
cancel
the game Demo
Press DEMO.
To
reset
the game Demo
Press DEMO twice.
To
change the probability of equalizing the three numbers
Press +
or -
repeatedly to select one of the three probability
levels when playing the game Demo. The tray number indicator
in the display changes between 1 and 3. As the tray number
increases from 1 to 3, the higher the probability of equalizing.
rl—2—3-l
To
mute
the game
sound
Firstly, cancel the game Demo by pressing DEMO. Then, keep
pressing DEMO until "J}
OFF is displayed.
To restore the game sound, keep pressing DEMO again until
"})
ON" is displayed.
m
During playing the game Demo,
, 4-4,
-
and 4>
are
available only for the game Demo. Cancel the game Demo to
use these buttons for the functions such as CD playing, etc.
- To change the game sound, see "RHYTHM PLAY FUNCTION"
on page 9.
During the game Demo, some indicators unrelated with the
actual operation light up on the display.
o DEMO is locked out during recording and is not operative.
The game Demo and the game sound are automatically
canceled if the volume is adjusted while the unit is turned on,
When you only plug the AC power cord for the first time after
purchase, the game automatically comes on. This initial state is
disabled once you set the built-in clock. As long as you leave the
clock intact, the game automatically comes on when switching
off power.
8
ENGLISH