–
With the +or
button the value of the blinking digit can be changed. As soon as it has the desired
value, you can select the next digit with the button. This digit starts blinking and can be changed.
Continue doing this until all digits are set correctly. After accepting the far right (10
will change and display the number of moves.
If,at the time the clock was pauzed, it was in the turn of the player with White (the player who made
the first move), then both players have completed the same amount of moves. If it was Blacks move,
then White has played 1 move more than Black.
When you change the number of moves on the left side of the clock, the number of moves on the
right side will change accordingly. It is possible though to change the number on the right side
separately. This will result in swapping the positions of the
when the timer was started with the lever in the wrong position.
Be very careful with this setting. If not carried out correctly it can result in an undesired
situation.
In an option with only 1 time control, for example option 01, the DGT 3000 will return to the pause
mode after the moves are set and accepted. The clock can then be started by pushing the start/stop
button ||. In options with more than 1 period, the period number can be changed after the number
of moves before the clock returns to the pause mode.
Changing the position of the lever in pause mode
Sometimes the lever position is changed during pause. This may be done on purpose, but
sometimes it happens by accident. It may occur when the player who didn't have the turn when
the clock paused, should resume the game. When the lever position is changed during pause,
there is no information if the lever was switched too soon, or that one of the players forgot to
push the lever. When the DGT 3000 is started after a pause and the lever was switched during
this pause, then it will automatically go to the correction mode. The players or the arbiter can
then set the number of moves, and if necessary change the time. When the lever is switched in
the correction mode, then the number of moves will change on the right side of the clock. It
may then be necessary to correct the number of moves at the left side.
Description of the preprogrammed settings
Options TIME with 1 single time control.
In all options TIME (without extra time per move) SOUND and FREEZE are off by default. SOUND can
be switched on and off at any time. FREEZE can be switched on only before the first run. As soon as
and the
icon. This may be necessary
th
) digit the display
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