Empty batteries must be removed from the hand-held
transmitter and the vehicle. Loosen the screw on the
underside of the hand-held transmitter in order to re-
move the battery compartment cover, and remove the
batteries. On the vehicle, first remove the battery holder
and then remove the batteries. Comply with the correct
polarity of the batteries (shown in the battery compart-
ment) when inserting new batteries into the battery case
or holder. The battery case must be reclosed before play.
Safety instructions for batteries
Only adults are permitted to replace batteries. Bear in
mind that the manufacturer cannot be held responsible
for unforeseeable situations which may arise from the
natural playful temperament of the users. Additionally,
always comply with the correct polarity of the batteries.
Failure to comply with this requirement can result in da-
mage and to the discharge of the batteries. Avoid any
skin and eye contact with the content of the batteries.
Improper repairs and structural alterations (removal of
original parts, attachment of inadmissible parts, changes
to the electronics, etc.) completely nullify any claims un-
der guarantee, and hazards for the user may arise.
2. Explanation of the vehicle
The SIKU metal bodywork with its high quality printing is
characteristic of the tractor. The technical features inclu-
de the fully functional front loader and the prototypical
lighting with additional headlights on the roof and the
radiator grille.
The batteries required (3x type AAA) to operate the ve-
hicle are not included in the scope of supply. Comply
with the symbols on the placement and position of the
batteries in the battery holder. The contacts of the bat-
tery holder must not be short-circuited.
PLEASE NOTE: The vehicle indicates an insufficient bat-
tery voltage by flashing its lights rapidly. The batteries
must then be replaced.
3. Before first use
Non-rechargeable batteries must not be recharged.
Rechargeable batteries must be removed from the toy
before being charged. Different types of battery, or
new and used batteries, must not be used together.
12
Remote control module
The remote control module works with 2.4 GHz radio
technology which, according to current scientific under-
standing, and if used properly, does not cause damage
to health. This model is well below the maximum trans-
mission power permitted by law.
The batteries required (4x type AA) to operate the re-
mote control module are not included in the scope of
supply. Comply with the symbols relating to the place-
ment and position of the batteries in the battery case.
Contacts in the remote control module must not be
short-circuited.
Although the radio system used is very fault-resistant,
dips in radio-signal quality due to spatial conditions and
other radio systems can never be completely ruled out.
A less-than-perfect radio signal can lead to a shorter
range.
PLEASE NOTE: The radio technology used is compatible
with the
SIKUCONTROL32
models which are operated
with radio remote control module article #6708.
4. System start
The radio technology used in these models is fitted with
automatic connection creation. The remote control module
and the models connect automatically, and do not interfere
with other
SIKUCONTROL32
models. For clarity and to
make operation easier, current and future models will be
allocated to 3 different levels:
Level A: Towing vehicles/Machines
Level B: Trailers/Semi-trailers/Implements
Level C: Stationary equipment
The LED displays for these three levels (marked A, B, C)
can be seen on the remote control module. As soon as
the remote control is connected with the model, then the
model is saved in the corresponding level in the remote
control module for the duration of the play sequence. The
corresponding button shines constantly.
This allocation, which is carried out at the beginning of
every new play sequence, requires a distinction to be
drawn between whether the user is going to play with the
model(s) alone, or whether several people are going to use
several models at once.
If you want to play with one or several models on your
own, then comply with the information in section (a).
If you want to simultaneously operate several models with
several persons, then comply with the information in sec-
tion (b).
a) One player, one model
1. Turn the model on. To do so, move the ON/OFF switch
on the reverse side of the vehicle from the OFF position
to the ON position. The model flashes, thus indicating its
operational readiness.
2. Turn on the remote control module by pressing the red
button. It shines red - the remote control module is op-
erational.
PLEASE NOTE: The sequence of first having to switch on
the model and then the remote control module must be re-
spected.
3. Now the connection between the model and the remote
control module is established. This process can take up
to five (5) seconds.
4. The connection between the remote control and the
model has been established when the level A button
(for towing vehicles) and the headlights and rear lights
of the model shine constantly. The model is saved in the
remote control module and is ready for operation. It
can be operated with this remote control module only
during this play sequence.
5. Play can begin.
PLEASE NOTE: By turning off the remote control module
(press the ON/OFF button for 3 to 4 seconds) the connec-
tion with the model is interrupted. This deletes the model
from the internal memory. The establishment of a connec-
tion as described above, and beginning with step 1, must
be carried out again for the next system start.
b) Several players, several models
Before beginning a play sequence with several players and
several models, the systems of the individual players have
to be started up. To ensure that the remote control modules
find only the models of the respective player, each indivi-
dual must start up his system separately one after another.
The procedure for the start is the same as described in
section (a).
Example: four people wish to play together with four
SIKUCONTROL32
models (towing vehicles) in one
room. To ensure that everything runs smoothly, the systems
have to be started one after another. To begin with, all
remote control modules and models have to be switched
off. Player 1 now turns on his model and then his remote
control module. If player 1's level A LED is shining, then his
system is operational. Only then can player 2 follow this
procedure. Once his level A LED is also shining, then it is
the turn of player 3, followed by player 4.
This process will run smoothly only if this
rule is strictly followed.
c) Addition of further models
With the supplied radio remote controlled module article
#6708, you can control an almost unlimited number of dif-
ferent models from the
SIKUCONTROL32
product ran-
ge, for which this hand-held transmitter is also provided.
If you have started your system with one or two models,
and after a time you want to add an additional model,
then your remote control module has to find and save this
model.
The remote control and the models which you are already
using should stay switched on. If the operating switch of the
model which you wish to add is now switched from OFF to
ON, then the model's light will begin to flash rapidly. This is
the signal that the model is ready to connect with the remote
control module. To connect this model with the remote con-
trol module, press the SCAN button. After the connection
has been successfully established, this model is allocated to
the corresponding LEVEL, and is available immediately. Du-
ring the SCAN process, the corresponding Level button goes
out; it comes back on again once the connection has been
established. The model which was stored on this Level up to
now is not lost, but is kept in the background. By pressing the
corresponding Level button you can switch between the two
models belonging to a level.
Example: If the model to be added is a
SIKUCONTROL32
model, then the remote control model stores the vehicle in
Level A or B after the model has been switched on and the
SCAN button has been pressed. During the SCAN process,
the Level A or B button which was previously illuminated
goes out. If the model and the remote control module have
connected, then the corresponding Level button lights up
again.
13