8. Once point A is entered, the PC screen and machine display
will prompt you to enter in points B and C. Follow the same
procedures for inputting points B and C.
In a case where the three points were input wrong,
and they do not form an exact right angle, the software
will show the following error message and give you an
opportunity to enter the alignment points again.
9. When all three points are input, click on Send design in the
Machine Navigator Box to send design portion of data 1 to
the machine. Embroider the design.
10.After all colors of the design from hoop 1 have been
embroidered, click on Exit in the Machine Navigator box
and the screen will prompt you to enter the information
from the data 2 area. Use the same procedure to re-hoop
the fabric, send the data 2 design to the machine and input
the A, B and C points.
The machine display will show the "cross line" positions
in the hoop for data 2 and the input points A, B and C
blinking. Embroider the data 2 design.
11. Follow the same procedure for data 3 and data 4.
100
B
C
A
B
C