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Korg opsix module Guia De Inicio Rapido página 6

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Playing the opsix module
Playing a program
1.
Turn the PROGRAM knob [6] to select a program.
Selected
program name
2.
Play the keyboard that's connected to this unit via a MIDI cable or other
means to check the sound.
3.
To confirm that this is the program you want to select, press the YES
button [8].
To cancel the selection and return to the previous program, press the
NO button [8].
Performing with the step buttons
When you press the SEQUENCER/FAVORITES button [19] to make both
the SEQUENCER and FAVORITES LED s light up, and then select NOTE
TRIGGER, the note trigger function is enabled. This lets you use the STEP
1–13 buttons [24] instead of the keyboard.
The STEP 1–13 buttons cover a one-octave range, and they light up to
indicate black and white keys. Use the STEP 15, 16 buttons to shift the
octave up/down in one-octave steps over a range of four octaves. Use the
STEP 14 button to toggle the velocity.
To stop using the STEP 1–13 buttons [24] as a keyboard, press the
SEQUENCER/FAVORITES button [19] to select either SEQUENCER or
FAVORITES.
Using the analyzer
You can show realtime analysis of the synthesizer's audio output on the
display [5] by pressing the ANALYZER button [9]. This button switches
between a spectrum analyzer, oscilloscope, and the previously displayed page.
Performing with the arpeggiator
1.
Press the ARPEGGIATOR button [18]. "Arpeggiator Run=On" will
appear in the display.
2.
When you play the keyboard that's connected to this unit via a MIDI
cable or other means, the arpeggiator plays using the pattern that's set in
the program.
3.
Press the ARPEGGIATOR button [18] once more to turn off the
arpeggiator. "Arpeggiator Run=Off" will appear on the display.
4.
When you hold down the ARPEGGIATOR button [18], "Arpeggiator
Run=Latch" will appear in the display and the latch function will be
enabled.
The arpeggiator will keep playing, even if you take your hand off the
keyboard.
Hold down the ARPEGGIATOR button [18] once more to disable the
latch function.
Editing the programs
Editing with the operator mixer
In the OPERATOR MIXER section, you can use the RATIO OP 1–6 knobs
[3] to edit the pitch parameters for each operator, and the LEVEL OP 1–6
sliders [4] to edit the output levels.
1.
Turn the PROGRAM knob [6] to select a program to edit.
2.
Move the RATIO OP 1–6 knobs [3] and the LEVEL OP 1–6 sliders [4]
of the OPERATOR MIXER.
The effect will change depending on whether the operator you are
editing is a carrier (the RATIO knob LED will light up red) or a
modulator (the RATIO knob LED will light up blue).
RATIO knob [3]: Changes the pitch of each operator. Mainly the pitch
changes for carriers, and the brightness of the sound or the position of
harmonics changes for the modulators. Raising the pitch of a modulator
will emphasize the sparkling harmonics that are characteristic of FM
tone generators.
LEVEL slider [4]: Change the output level of each operator. The volume
changes for carriers, and the brightness of the sound or the strength of
the harmonics changes for the modulators. When the carrier is in FM
mode and the output level of the modulator is brought way up, you can
get a heavily distorted sound that's something like a distorted guitar.
Easy program editing
You can edit the main parameters besides those of the operators in the
HOME/ALGO page.
1.
Press the
ALGO button [10]
to display the HOME/ALGO
page.
2.
Use the DATA ENTRY A–F
knobs [12] to change the values
for the parameters shown on
the display.
ALGO: Select the algorithm
that determines the structure
for operators 1–6 from the
presets and user algorithm.
ATK: Sets the attack time (how quickly the note starts) for all operators.
DECAY: Sets the decay/release time (how quickly the note fades out)
for all operators.
FX1–3: Although the way this works depends on the effect type that is
set, this mainly changes the depth of the effect.
Randomized editing
This sets the current program's parameters in the selected scope to random
values. Use this to find new inspiration when you are creating sounds.
1.
Press the
button [14] to display the Randomize page.
2.
Select the scope of parameters to randomize. Change the SCOPE
parameter with the DATA ENTRY A knob. PROGRAM is selected by
default, meaning all of the program parameters will be randomized.
3.
Press the YES button [8] to show a confirmation message.
4.
Press the YES button [8] again to randomize.
Detailed editing
You can make detailed edits as follows.
1.
Press the desired PAGE SELECT button [13] between the MODE and
EFFECT buttons to display the corresponding page. To display one of
the secondary pages as shown below the buttons, hold the SHIFT button
[16] down and select the desired page.
2.
Sometimes the left side of the screen will indicate that multiple subpages
are available. You can use the PAGE < and > buttons [7] to cycle
through them.
3.
You can edit the parameters for each operator on the MODE, PITCH
and LEVEL pages. Use the OP SELECT + and − buttons [8] to select the
operator to edit.
Select the operator
to edit using the OP
SELECT + and −
buttons
4.
Use the DATA ENTRY A–F knobs [12] to change the parameters.
Each page's editable parameters are shown below:
MODE: Change the operator mode and output waveforms for OP 1–6.
PITCH: Change the pitch of OP 1–6, as well as the pitch modulation
from the LFO/EG.
LEVEL/EG: Set the output levels, EG and key tracking for OP 1–6.
MOD: Configure LFO 1–3 and EG 1–3.
FILTER: Set the overall filter used for OP 1–6.
EFFECT: Used for selecting effect types or making detailed edits to the
effects.
ARP: Configure the arpeggiator.
SEQ: Used for setting how the sequencer operates, and for making
detailed edits to the sequence data.
VOICE: Set whether a sound plays in mono, poly or unison mode.
V.PATCH: Specify the destination and depth of the effect produced by
the LFO, EG and other modulation sources.
MISC: Used for changing other program parameters. You can copy
operators on the OP UTIL page.
En-6
A knob B knob C knob
Currently
D knob E knob F knob
selected
algorithm

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