Main unit display
1 Information display section
2 REMAIN
This lights when the time display is set to the remaining time.
3 TRACK
This indicates the track number (01 – 99).
4 PLAYER
This indicates the player number (1 – 4) assigned to this CDJ-2000.
5 A. CUE (page 15)
This lights when auto cue is set.
6 MEMORY
Cue points, loop points and hot cues recorded on SD memory cards and USB
devices are displayed as marks.
7 CUE
The positions of cue points, loop points and hot cues are displayed as marks.
8 Playing address display
The track is displayed as a bar graph. The current playback position is dis-
played as a white vertical line. When the elapsed time is displayed, the left
edge of the graph lights. When the remaining time is displayed, the display
turns off from the left side. The entire graph flashes slowly when there are
less than 30 seconds remaining in the track, then begins flashing rapidly
when less than 15 seconds remain.
9 WAVE display
This displays the WAVE display, guidance, etc.
Jog dial display section
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En
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a NEEDLE
This lights when needle searching is possible.
b Time display (minutes, seconds and frames)
There are 75 frames to a second.
c QUANTIZE
This lights red when [QUANTIZE] is turned on.
When [QUANTIZE] is turned on, the loop points and hot cue are automatically
set to the beat nearest the position at which [LOOP IN/ CUE (IN ADJUST)],
[LOOP OUT (OUT ADJUST)], [4-BEAT LOOP] or [HOT CUE] (A, B or C) was
pressed.
The quantize function does not work in the following situations ([QUANTIZE]
is displayed in gray):
! When playing tracks recorded on discs
! When playing music files that have not been analyzed with rekordbox
! In the pause mode
d MT
This lights when the master tempo is set (page 14).
e BPM
Displays BPM (Beats Per Minute) of the track currently being played.
f Playing speed display
The number changes according to the position of [TEMPO].
g Playing speed adjustment range display
This indicates the range in which the playing speed can be adjusted with
respect to the original playing speed recorded on the medium.
1 Operation display
This indicates the playing position, with one revolution equal to 135 frames. It
turns during playback and stops in the pause mode.
2 Cue point display
3 Audio memory status display
1
This flashes when the audio memory is being written. It stops flashing,
remaining lit, when writing is completed.
2
The operations below may not be possible while the audio memory is being
written.
3
! Setting Cue Point during playback (Real Time Cue)
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! Setting Hot Cue
The display also flashes when there is not enough memory due to scratch
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play.
4 Jog touch detection display
When the jog mode is set to VINYL, the top of the jog dial lights when
pressed.
5 VINYL
This lights when the jog mode is set to VINYL (page 17).
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