THE METRONOME
The metronome helps you to learn the music, giving the
beat during musical exercises and simulating the tradi-
tional time-marking instrument.
It can be turned on and off with the METRONOME
⑪.
button
The divisions available are: 1/4, 2/4, 3/4, 4/4; to change
the tempo, use the TEMPO +/– buttons
PERCUSSIONS
⑦
Pressing DRUM
enables 12 rhythmic percussions on
the white and black keys, which are repeated on all 4
octaves of the keyboard.
PROGRAMMING A RHYTHMIC SEQUENCE
The PROGRAM function enables you to record a rhythmic
sequence. Press PROG
sequence through the keyboard's white and black keys.
⑱
Press PLAY
to listen to the programming again and
④
use TEMPO + / –
to adjust the speed.
RECORD/PLAYBACK FUNCTION
This function enables you to record and playback a tune
played on the keyboard. Press REC
tune. When you have finished press PLAY
the tune.
MP3 Player
This keyboard enables you to read MP3
songs on a USB Flash drive (Pen Drive)
when it is connected to a USB port at
the back of the instrument
After connecting the device, the first
song will automatically start playing
and will be heard from the speakers on the keyboard. To
adjust the volume, keep the MP3 PLAYER VOLUME + or
⑧
– button
pressed; to pause the song, press PAUSE/
⑧
PLAY
; to go to the next or previous song, press
⑧
or
.
OKON - Learning function
The One Key One Note function allows easy playing of
the melody of one of the pre-recorded songs.
⑯
Press the OKON
button, enter a number from 0 to
⑩
59
to select one from the list at the end of this
manual (the accompaniment starts up); to perform the
melody press any of the keys in succession.
12
④
.
⑳
and compose a rhythmic
⑲
before playing a
⑱
to listen to
㉘
.
How to read the display notes
Each note has a name: A, B, C, D, E, F, G, in anglo-saxon
notation which correspond to LA, SI, DO, RE, MI, FA, SOL, in
Latin notation and A, H, C, D, E, F, G, in German notation.
This correspondence is illustrated on the next diagram.
This keyboard
displays
the
notes in the
A n g l o - S a x o n
notation.
The display consists of 3 digits and each digit can show a
letter or a number. Example, when you choose demo song
n. 41 the will show:
"d" (which means demo song), the second n. 4 and the third
n. 1.
When the display shows a musical note, its name appears in
the second digit, e.g.
notation is the C note, and in the Latin notation is the DO
note. Simultaneously, the third digit shows the number of
the position of that note, e.g.
the note is C (DO) in position 5 (see figure).
Sometimes, the first digit can show letter "b" (flat) to
indicate that the note corresponds to the black key
immediately to the left of the note. E.g.:
where "b" means flat, "d" is the D note (RE) and "5" is the
position of the note; therefore, the note to be played is
RE
the following:
DO RE
MI FA SOL LA SI DO
S O N G S
Some of the songs written with the Bontempi method
can be found at the end of this manual; another 60
songs collected in the "SONG BOOK" can be downloaded
at www.bontempi.com
COMPOSING A SONG
Each song is printed on a separate page. Under the title
there is information regarding:
SOUND: the sound needed to create the tune
RHYTHM: the rhythm of the song
TEMPO: the speed of the song
SONG: The song number recorded on the keyboard
MARY HAD A LITTLE LAMB
SOUND
RHYTHM
19 HARMONICA
E A S Y C H O R D
C
G
Numbers that indicate the notes
to be played with the right hand
anglo-saxon
latin
german
. The first digit will be letter
which, in the Anglo-Saxon
; this means that
TEMPO
12 8-BEAT ROCK
08
C L A S S I C C H O R D
C
G
10
9
8
9
10
10
10
C
b, d, 5
59
SONG
simplified
writing