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36. POWER SWITCH: Used to switch the mixer on and off.
37. MAINS INPUT: Use the supplied mains cable to connect this input to the mains.
38. FADER CONTROL: When connected to these inputs, compatible CD-players can be
controlled by the fader starts and cross fader effects of the SMX-3.
39. MASTER1 BALANCED OUTPUT: The XLR-connectors can be used to connect the
SMX-3 to the power amplifiers, using special balanced signal cables.
40. TRIM OUTPUT: This potentiometer is used to reduce the output level of the mixer to
protect the connected amplifiers and speaker cabinets. (Attention: the output level can
be reduced to zero. If you don't have any signal on the master output, first check if this
potentiometer is accidentally put to zero.)
41. TALKOVER RECOVERY TIME: used to adjust the time it takes for the music of the
input channels to return to their normal levels, after the DJ stops talking to his DJ-
microphone.
42. MICRO1 INPUT: Used to connect an extra microphone.
43. DJ-MIC INPUT: Combo jack. Accepts either a balanced microphone with an XLR
connector or an unbalanced microphone with 1/4" mono jack. This input is mainly used
as DJ-microphone. The talkover (29) does not affect the signal level of this input.
44. PHONO/LINE INPUT: used to connect a turntable or line level unit.
If you connect a CD-player: put the "phono/line" switch in line position. If your
turntable has a line level output than we suggest to use it.
If you connect a turntable: put the "phono/line" switch in phono position. Many
Turntables have a GND-connection. It is preferable to connect this ground wire to
the GND-connector.
45. LINE INPUT: Used to connect any line level unit you have (CD, tuner, MD, ...)
46. EFFECT SEND: In addition to the internal effects unit it is also possible to connect an
external effect unit to the SMX-3. The output signal is selected with the "effect assign"
switch(26).
Remark: The effect send/return makes it possible to use the internal sampler together with an external
effects processor.
47. EFFECT RETURN: returns the effect signal from the external processor. The return
signal is mixed with the original signal. The level of the return signal can be adjusted
with the X-parameter knob (24). If you really want total control over the return signal
from the external effect processor (tone control etc.) than you can also connect the
effect processor output to an input channel instead of the return input.
Remark: you can switch the signal from return input on/off with the "effect on/off" switch(18).
48. RECORD OUTPUT: Carries the same signal as the master outputs but is not
influenced by the master levels, balance and mono/stereo controls. Used to connect
analog recording equipment.
49. MASTER2 UNBALANCED OUTPUT: used to connect extra amplifiers.
50. MASTER1 UNBALANCED OUTPUT: The same output signal as on the balanced
master output(39) but unbalanced. Can be used to connect unbalanced amplifiers.
ABOUT THE SAMPLER
Before you can use the sampler you MUST insert a Secure Digital™ card. This can be a
standard SD™/SDHC™-card or a "high capacity" SDHC™-card.
memory cards in many specialized shops. Shortly after inserting the memory card, the
display shows "rEAd" followed by " 1". This means that memory bank 1 is selected.
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ENGLISH
HOW TO FORMAT THE SD™/SDHC™-CARD:
You can format the SD™/SDHC™-Card in any PC running Windows
Insert the SD™/SDHC™-Card in the memory card reader from your PC.
In your Windows explorer right-click on the Card reader to open the options window.
Select "Format" to open the format utility.
Select the file system that your PC suggests as standard. This will be FAT or FAT32
(Do NOT choose NTFS!)
You can give the SD™/SDHC™-Card a name or leave it open.
Do NOT use the quick format option.
Press "Start" to start formatting.
This action takes some time. Windows will inform you when the memory card is formatted.
HOW TO RECORD A SAMPLE:
You can only record a sample to an empty play button. Refer to the explanation on how to
delete a sample or an entire memory bank.
Put the mixer in sampler mode with the "effect select" switch (27).
With the "effect assign" switch (26) you must select the input channel you want to
record a sample from.
Press the "TAP/REC" button (22) to put the sampler in record mode.
(TAP/REC button blinks) The display shows the number of seconds still
available for sample recording.
With the "X-parameter" knob (24) you can browse the 99 available memory
banks. To select a memory bank, just press the "X-parameter" knob once.
Hint: While you browse through the memory banks, you can easily see which play buttons are still
empty (full: button = lit * empty: button = dark)
To start the recording, press one of the empty (dark!) play buttons. (at the right
moment!) The display starts the countdown of the seconds still available for the
recording.
To stop the recording, press the same play button again. (at the right moment!)
To play the sample, you just recorded, you simply have to press the same play button
a 3rd time.
HOW TO PLAYBACK A SAMPLE (SAMPLER MODE):
Put the mixer in sampler mode with the "effect select" switch (27).
Use the "input assign" switch (1) on one of the input channels to select the sampler.
With the "X-parameter" knob (24) you can browse the memory banks which contain
samples. (empty memory banks are not accessible) To select a memory bank, just
press the "X-parameter" knob once.
Hint: while you browse through the memory banks, you can easily see which play buttons are still
empty (full: button = lit * empty: button = dark)
To start playback you simply have to press the play buttons that are lit. (red color)
Hint: you can play up to 2 samples together (polyphony) and put 1 sample in loop mode (see further).
You can select another memory bank while you are still playing a sample from the previous memory
bank. This means that you can seamlessly switch between memory banks!
HOW TO PLAY JINGLES (JINGLE MODE ):
Put the mixer in sampler mode with the "effect select" switch (27).
Use the "input assign" switch (1) on one of the input channels to select the sampler.
Press the "EFF. CUE" button (20) so it is lit.
Press one of the play buttons (23) shortly: the corresponding sample is played until the
end. Each time you press the same play button, the sample re-starts with a stutter effect
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SMX-3