ENGLISH
HOW TO USE ...
Most of the common functions are explained in the previous chapter "controls and functions" In this chapter
we talk about the functions that need a little more explanation.
SOME GENERAL FUNCTIONS:
SLEEP MODE:
The CD player automatically shuts off the transport and laser after about 15 minutes (when in pause or
cue mode). This extends the life of your motor drive and laser. During sleep mode the display shows the
word "z Z ... SLEEP". To wake up the player, just press the cue or play button, the display turns to normal
and is ready to receive instructions.
PITCH BENDING:
This function is used to synchronize the beats of two tracks. This can be done in two ways:
PITCH BEND buttons: The speed increases or decreases respectively as long as the PITCH
BEND+ or PITCH BEND- buttons are pressed.
JOG WHEEL: While the effects are not used in manual mode, the JOG WHEEL will temporarily
bend the pitch of the music by turning the JOG WHEEL clockwise to speed up or counterclockwise to
slowdown. The rotation speed the JOG WHEEL determines the percent of pitch bend.
PLAYING/RECORDING CD-R and CD-RW:
Apart from normal audio CD's the TMC200 can play both CD-R (CD recordable) and CD-RW (CD
rewriteable). Please note that you should always use the "disc at once" and "track at once" disc writing
options! Although the TMC200 is capable of reading CD-R and CD-RW recorded at higher speeds, we
suggest not using recording speeds more than x12 to increase readability. Always buy good quality brands
for CD-R and CD-RW!
If the disc is multi session, it will only play the first session:
if the first session is CD-DA you can only play CD-DA tracks.
if the first session is MP3 you can only play MP3 files.
PLAYING MP3 FILES:
The CD player automatically detects if a CD contains MP3 files. The TMC200 is able to read several
different MP3 formats. The display shows some of the ID3-tags (song title / performer / bitrate). The CD
may contain up to 999 MP3- files, spread over maximum 255 folders.
The MP3-files may have the following file extensions: .mp3 ~ .MP3 ~ .mP3 ~ .Mp3
Check the technical specifications to see which MP3-files are allowed.
FOLDER / TRACK SELECTORS:
Most of the time a CDR contains a lot of MP3 files (sometimes 150 or more). To keep things manageable
you can sort your MP3 files in different subfolders (directories). These folders can be named after the
names of the performers, after the music genres (techno, slows, salsa ...), the BPM count (100BPM,
110BPM, 120BPM ...) or any other idea you have to sort your music...
With the FOLDER / TRACK selectors you can easily browse through the different folders and tracks. You
can put the TMC200 in FOLDER mode and TRACK mode, also see FOLDER SELECTOR knob (3):
FOLDER MODE: use the FOLDER selector to select the desired folder. With the TRACK selector you
can select the desired MP3 tracks in this folder. Note that you can only select tracks inside the
selected folder. To go to another folder just use the FOLDER selector.
TRACK MODE: you will be able to browse all the tracks on your CD as if no subfolders were present.
To move quickly (by 10tracks) through the CD, press the TRACK selector while turning it
forward/backward.
RELAY FUNCTION:
First check if the special fader start cable connects the two TMC200 players.
Put a disc in both players.
Open the 2 channel faders of the corresponding CD inputs on your mixer.
Check if both players are in Single mode (the "single" indicator(14) on the display appears). If one of
the players is not in single mode, press its SGL/CNT button(24) of that player.
Begin playback on one of the two players.
Alternately a track will be played from both players. You can always put a new CD in the player that is
waiting in pause. In this way you can create an endless program, perfect for use in pubs etc.
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Remove the relay cable if you don't want to use the relay function anymore.
ABOUT LOOPS:
CREATE A LOOP:
While a track is playing, press IN/R.CUE button to program the starting point of the loop. Now press the
OUT button to program the endpoint of the loop. The seamless loop starts playing at once. (With some
practice you will be able to create perfect loops!) While the loop is playing, you can press the OUT button
again to exit the loop and continue the rest of the track.
It is possible to program a new loop, even when the current loop is still playing. While the loop is playing,
simply press the IN/R.CUE button to set the starting point of the new loop. Now enter the endpoint by
pressing the OUT button. Your new loop is programmed and playing.
RESTART A LOOP:
This can be done in 3 ways:
When a loop is programmed and you left it by pressing the OUT button, just press RELOOP to restart
the loop.
When a loop is programmed and you left it by pressing the OUT button, just press OUT again to restart
the loop. The point where you pressed OUT is now programmed as the new endpoint of the loop.
When the loop is still playing, press the RELOOP button to restart the loop immediately. You can
repeat this several times to create a "Stutter" effect.
EDIT A LOOP:
When a loop is programmed, press the RELOOP/STUTTER button for about 2 seconds to enter "loop edit"
mode. While the loop is seamlessly playing, the alphanumerical display shows the time information of the
loop endpoint. Use the big jog wheel to set the new loop endpoint. To make things very easy you can hear
your modifications to the loop endpoint continuously. When the loop is perfect, press the LOOP OUT
button to save the new loop endpoint and leave the loop.
NOTE: You can store loops under the HOT CUE buttons. This means that you have up to 4 loops per track
to play with. In the next paragraph you learn how to store these loops.
ABOUT EFFECTS:
In the description of the effects you can already find a lot of information, don't forget to also check that part!
USE THE EFFECTS IN BEAT SYNCHRONIZED MODE:
While music is playing you can press any of the 3 effects and press the BPM-SYNC button (17) so it's lit:
the effect works in beat synchronized mode. Use the EFFECT-SYNC buttons (15+16) to choose different
beat presets. Use the IMPACT-button (16) to adapt the impact of the effect.
USE THE EFFECTS IN MANUAL MODE:
While music is playing you can press any of the 3 effects and press the BPM-SYNC button (17) so it's
dark: use the JOG WHEEL (27) to change the effect in real-time. Use the IMPACT-button (16) to adapt the
impact of the effect.
ABOUT MEMORY:
DIFFERENT MEMORIES:
Before we talk about using the memory, we have to know the difference between "track memory" and
"permanent memory":
Track Memory: This is the memory where the TMC200 stores a set of up to four cue points and/or
loops for one track. You can set up a "track memory" for every single track on a CD.
Example: your CD contains 16 tracks for every track you can store up to 4 cue points and/or loops.
This makes a total of 16 x 4 = 64 cue points and/or loops on one CD
Permanent Memory: This is the large memory where all the cue points and loops are permanently
stored. In fact it's an indexed collection of "track memories". When you recall previously stored cue
points of a certain track, you make a transfer from "permanent memory" to "track memory".
TMC200
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TMC200