Welcome to the HP Zvr,
powered by zSpace
You are entitled to a free 30-day trial of the zSpace® Studio software.
Studio allows you to view and explore 3D models. It includes an organized set of
models and activities for learning. Key features include the following:
•
Tools for dissecting multipart models
•
A cutting plane for viewing the inside of models
•
Rulers for measuring straight lines, curves, and surface areas
•
A scale feature for resizing and comparing the relative sizes of multiple models
To download your free trial of zSpace Studio, go to https://zspace.com/zvr.
If you need help setting up your device, go to http://zspace.com/setup. To create your
own applications using the HP Zvr and the zSpace software development kit, go to
http://developer.zspace.com/.
The documentation-and-software disc that comes with your display includes zSpace
Experience software, which shows you how to use your Zvr virtual reality feature. Here
are some tips on using zSpace Experience.
•
Always put on your 3-D eyewear.
•
To pick up an object, hold the stylus like a pencil. Point the stylus at the object, and
move it toward the object. When the object is highlighted, press and hold down the
oval button on the stylus. You can now move the object by moving the stylus.
•
To "drop" an object after you pick it up, release the oval button.
•
Pick up the ruler. Rotate your hand to view the back of the ruler and read "The
Next Reality".
•
Drop the ruler back onto the scene.
•
In the lower-right portion of the screen, you will see three selector icons. They are
draw, resize, and move. The move icon is highlighted, indicating that the stylus is able
to pick up and move objects. To select an icon, point to it with the stylus and then
click the oval button. The icon is highlighted.
•
To use the resize function, select the resize icon. Pick up an object. Then pull the
object toward you to make it larger, or push it away from you to make it smaller.
•
To use the draw function, select the draw icon. Click anywhere on the screen. A green
cube is created. This is your path's starting point. Move the stylus to another location
and click to connect that location to your first path position. Clicking at additional
points on the screen extends the path. When you finish creating your path, select the
move icon. Then pick up the camera and drop it onto the cube. The camera begins
following the path.
2
English