EFFECT FUNCTIONS (IN-LOOP SAMPLER/EFFECT PARAMETERS)
4. Set the ON/OFF button to ON.
5. At the point you wish to sample record, press one of the
non-lighted BEAT/BANK buttons.
¶ Lighted BEAT/BANK buttons have already been recorded, and
cannot be used again unless their recorded contents are erased.
¶ Recording begins automatically when the sound signal from
CD player or other component is detected. During recording,
the BEAT/BANK button will flash quickly. During recording
standby, the button will flash slowly at intervals.
¶ When 4 beats of sound at the measured BPM have been
recorded, the BEAT/BANK button flashes slowly and loop play
is performed.
6. If the beat becomes unsynchronized, press one of the
BEAT/PITCH buttons (–, +) to resynchronize the timing of
the playback sample to the currently playing track.
¶ The playback speed increases while the [+] button is
depressed, and decreases while the [–] button is depressed.
7. Rotate the LEVEL/DEPTH dial to adjust the sound balance
between source and sample.
8. To stop loop playback, press the corresponding BEAT/
BANK button.
¶ The BEAT/BANK button indicator will change from slow
flashing to steadily lighted.
[To Playback a Recorded Sample]
1 Set the effect selector switch to [IN-LOOP SAMPLER].
2 Use the effect channel selector to choose the channel for
loop playback.
3 Set the ON/OFF button to ON.
4 Press the BEAT/BANK button containing the sample you
wish to play as a loop.
¶ The BEAT/BANK buttons with recorded samples are lighted.
¶ The selected button will flash slowly and loop play will begin.
5 If the beat becomes unsynchronized, press one of the
BEAT/PITCH buttons (–, +) to resynchronize the timing of
the playback sample to the currently playing track.
¶ The playback speed increases while the [+] button is
depressed, and decreases while the [–] button is depressed.
EFFECT PARAMETERS
Name
BEAT/BANK button parameters
1 DELAY
Sets delay time of 1/2 to 4/1 per 1
beat of BPM time.
2 ECHO
Sets delay time of 1/2 to 4/1 per 1
beat of BPM time.
3 FILTER
Cycle of cutoff frequency shift is set
in unit of 1/1 to 16/1 relative to 1
beat of BPM.
4 FLANGER
Cycle of flanger shift is set in units
of 1/1 to 16/1 relative to 1 beat of
BPM.
5 PHASER
Cycle of phaser effect shift is set in
units of 1/1 to 16/1 relative to 1 beat
of BPM.
6 ROBOT
Robot sound effects can be set in 7
fixed values from –100 % to +100 %.
7 ROLL
Sets effect time of 1/2 to 4/1 per 1
beat of BPM time.
8 IN-LOOP SAMPLER
Selects bank for recording/playback
of 4 beat source.
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6 Rotate the LEVEL/DEPTH dial to adjust the sound balance
between source and sample.
7 To stop loop playback, press the corresponding BEAT/
BANK button.
¶ The BEAT/BANK button indicator will light steadily.
[Erasing a Recorded Sample]
1 Set the effect selector to [IN-LOOP SAMPLER].
2 While holding the ERASE (BEAT/PITCH –) button
depressed, press the BEAT/BANK button containing the
sample you wish to erase.
¶ The BEAT/BANK buttons containing recorded samples are lighted.
¶ The indicator in the selected BEAT/BANK button will go out
and the sample will be erased.
8. IN-LOOP SAMPLER
This function allows you to store 4-beat sounds in up to 5
banks, then output them repeatedly.
Example
Bank 1
Present
track
BPM=125
Parameter 1 (BEAT button)
Contents
Setting Range (unit)
Sets delay time.
1 to 8 000 (ms)
Sets delay time.
1 to 8 000 (ms)
Sets cycle for
10 to 32 000 (ms)
cutoff time shift.
Sets cycle for
10 to 32 000 (ms)
flanger effect
shift.
Sets cycle for
10 to 32 000 (ms)
phase effect shift.
Set robot sound
–100, –66, –50, 0,
effect.
+26, +50, +100 (%)
(fixed values)
Sets effect time.
10 to 8 000 (ms)
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Repeat
Bank 1 ON
Parameter 2
(LEVEL/DEPTH dial)
Sets balance between original and
delay sound.
Sets balance between original
sound and echo sound.
Amount of effect increases when
dial is turned clockwise.
Amount of effect increases when
dial is turned clockwise. When dial
is turned fully counterclockwise,
only original sound is output.
Amount of effect increases when
dial is turned clockwise. When dial
is turned fully counterclockwise,
only original sound is output.
Amount of effect increases when
dial is turned clockwise.
Sets balance of original sound and
ROLL sound. No change is produced
when dial is turned toward the right
side of the center position.
Sets balance of original sound and
recorded sample. No change is
produced when dial is turned
toward the right side of the center
position.