SNMP
The window is used to set up SNMP (Simple Network
Management Protocol).
SNMP
sysName: Enter the characters for the standard MIB
sysName.
Contact: Enter the characters for the standard MIB
sysContact.
Location: Enter the characters for the standard MIB
sysDescr.
Send authentication trap: Selects when you permit
sending authentication trap.
Accept SNMP packet from any host: Selects when you
permit access to the projector from any host.
Accept SNMP packets from these hosts: Selects when
access to the projector is allowed for specified hosts
only. Enter the IP address of the host permitted to
access the projector in the text box.
: Register the entered IP address in the list.
: Deletes the registered IP address from the list.
List box: Displays the registered IP addresses of the
hosts allowed to access.
Community: Selects and edit the community name.
Add button: Click to add the selected community name.
Edit button: Click to enter edit mode for attributes of the
selected community.
Remove button: Click to remove the selected community.
Community Name: Clicking the Edit button displays the
community name whose attributes can be edited, and
the following items are activated:
Rights: Selects the access right.
Set to List button: Click to apply the change of
attributes.
Cancel button: Click to cancel the change of
attributes.
Trap Destinations: Enter the IP address of a host for
trap destination.
: Register the entered IP address in the list.
: Deletes the registered IP address from the list.
List box: Displays the registered IP addresses of the
hosts for trap destination.
13
Setting Up the Projector