EN
Game 3: SCRAM (2 players only)
This game is a variation of Cricket. The game consists of two rounds. The
players have a diffe- rent objective in each round.
In round 1, player 1 tries to "close" (score 3 hits in each segment - 15 to 20 and
bullseye). During this time, player 2 attempts to rack up as many points in the
segments that the other player has not yet closed. Once player 1 has closed all
segments, round 1 is complete.
In round 2, each player's roles are reversed. Now, player 2 tries to close all
the segments while player 1 goes for points. The game is over when round 2 is
complete (player 2 closes all seg- ments).
The player with the highest point total is the winner.
Spiel 4: CUT-THROAT CRICKET
Same basic rules as standard Cricket except once scoring begins, points are
added to your opponent(s) total. The object of this game is to end up with the
fewest points. This variation of Cricket offers a different psychology to the
players. Rather than adding to your own score and helping your own cause as
in standard Cricket, Cut- Throat offers the benefit of racking up points for your
opponent(s), digging him in a deeper hole. Competitive players will love this
variation!
Game 5: ENGLISH CRICKET (2 players only)
This game is another variation of Cricket that requires precision dart throwing.
The game con- sists of two rounds. The players have a different objective in
each round. During the first round, player 2 attempts to throw bullseyes –
with the objective of needing 9 to complete round 1. Double bull (red center)
counts as 2 scores. Any throw that hit outer single and double segment is
credited to player 1's point total.
For example, if player 2 throws an outer 20, a single bullseye, and an outer
7 during his/her turn, player 2 will have one bullseye subtracted from the 9
needed, and 27 points will be credi- ted to player 1's point total. Player 2 must
exhibit accurate bullseye dart throwing!
Meanwhile, player 1 attempts to score as many points as possible during this
first round. Doub- les and triples count 2x and 3x their respective values.
However, to score points, player 1 must score over 40 points in each turn
(3 throws) to amass points against player 2. Only those points over 40 are
counted toward the cumulative score. Player 1 must also exhibit precision dart
throwing and avoid hitting any bullseyes during this first round because any
hits scored by player 1 in the bullseye area will be subtracted from player 2's
needed total of 9 bullseyes. Once player 2 reaches the objective of getting 9
bullseyes, the roles are reversed for round two.
43