Klarfit Masterdarter Manual De Instrucciones página 46

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Game 12: HIGH SCORE
The rules for this competitive game are simple - Rack up the most points in
three rounds (nine darts) to win. Doubles and triples count as 2x and 3x that
segment's score respectively. You can adjust number of rounds.
Game 13: ROUND-THE-CLOCK
Each player attempts to score in each number from 1 through 20 in order. Each
player throws 3 darts per turn. If a correct number is hit, he/she tries for the
next number in sequence.
The first player to reach 20 is the winner. The display will indicate which
segment you are shooting for. A player must continue shooting for a segment
until it is hit.
The display will then indicate the next segment you should shoot for.
There are many difficulty settings available for this game. Each game has the
same rules, the differences are detailed as follows:
ROUND-THE-CLOCK 1 - Game starts at segment number 1
ROUND-THE-CLOCK 5 - Game starts at segment number 5
ROUND-THE-CLOCK 10 - Game starts at segment number 10
ROUND-THE-CLOCK 15 - Game starts at segment number 15
Since this game does not utilize point scoring, the double and triple rings count
as single numbers.
ROUND-THE-CLOCK Double - Player must score a Double in each segment
from 1 through 20 in order.
ROUND-THE-CLOCK Double 5 - Game starts at double segment 5
ROUND-THE-CLOCK Double 10 - Game starts at double segment 10
ROUND-THE-CLOCK Double 15 - Game starts at double segment 15
ROUND-THE-CLOCK Triple - Player must score a Triple in each segment from
1 through 20 in order.
ROUND-THE-CLOCK Triple 5 - Game starts at triple segment 5
ROUND-THE-CLOCK Triple 10 - Game starts at triple segment 10
ROUND-THE-CLOCK Triple 15 - Game starts at triple segment 15

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