Loading Coin Hoppers (L) And (R) - NAMCO PAC-MAN BALL Manual Del Usuario

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4-4-2

Loading Coin Hoppers (L) and (R)

1.
Unlock and open the maintenance door, and supply coins directly to the
coin hoppers (L) and (R).
2.
After loading the hoppers (L) and (R) close and lock the maintenance door.
Maintenance door
Note:
These hoppers are used to supply coins to the playfield. Supply 200 to 300
coins to each of the hoppers (L) and (R). If too many coins are added,
excessive load is applied to the motor which can shorten the working life of
the coin hoppers.
If a "1-13 or 1-23 Coin Hopper (L), (R) Empty" error occurs frequently,
(except in the case of a jammed coin or empty hopper), increase the
amount of coins within the above levels. This may reduce the frequency of
error generation.
Do not use dirty, damaged or severely scratched coins, as they may cause
coin jamming.
When the game is played for the first time after installation, a Hopper Empty error
may occur. This error is generated because the game has not sensed a coin
being fed to the playfield within a certain period of time. This is because of the
time taken for the escalator to fully fill, and is not a malfunction. Cancel the error
by referring to
6-3-4 Resetting errors page 96.
Coin hopper (L)
Page 39
Coin hopper (R)

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