Looping; Bleep / Reverse - Numark NS7 Manual De Referencia

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LOOPING

Use the NS7's / V7's LOOP CONTROLS area to create loops in your tracks. The bottom four LOOP CONTROL buttons have two
modes. In Manual Mode, the MODE button is lit red, and the four buttons are IN, OUT, SELECT, and RELOOP. In Autoloop Mode, the
MODE button is lit white, and the four buttons can create 1-, 2-, 4-, and 8-beat loops. This section will help you understand the two
modes and how to use the controls.
Setting a Loop
In Manual Mode, pressing the IN button will set the beginning
of your loop – the "Loop In" point. Pressing the OUT button
will set the endpoint of the loop – the "Loop Out" point and
begin playing the loop from the beginning. (To cancel a loop
after pressing LOOP IN, press SELECT, which will toggle out
of that loop without completing it.)
green sections in the Main Waveform display in the software.
Autolooping
In Autoloop Mode, pressing the 1, 2, 4 or 8 button will set a 1-, 2-, 4-, or 8-beat loop (respectively). Each loop you set in this fashion will
start from the Audio Pointer's location when the button is pressed, and that button will light up white. Pressing the button again will exit
the loop and delete it.
Note: Due to the way the software analyzes beats per minute (BPM), the length of 1-, 2-, 4-, and 8-beat loops will vary between tracks
with different BPM readings.
Turning a Loop On or Off
Press SELECT to toggle through the loops in the track. Turn a select loop on or off with the LOOP CONTROL ON / OFF button. If the
Deck is already looping when you turn it off, it will exit the loop as playback continues. If the Deck is not looping, the currently selected
loop will be enabled (once the Audio Pointer enters the loop region).
Editing a Loop
Press SELECT to toggle through the loops in that track. When you have selected the one you want, you can edit it a number of ways:
Manually Edit: While in a loop, you can press the IN or OUT buttons to enable you to move the "Loop In" or "Loop Out"
points (respectively) using the PLATTER. When you are done editing, press the same button again. (If the PLATTER's motor
is on, the PLATTER's normal rotation will move your "Loop In" or "Loop Out" points. For better control, we recommend
activating the SCRATCH OFF button so the PLATTER's motor is off.)
Tip: As you are adjusting your loop point with the PLATTER, a lit LED will "wrap around" on the NS7's / V7's BPM METER. It
will rest on the white center LED whenever the loop's length has been doubled or halved exactly. This feature will only work
properly if there is a BPM entered for that track.
Reloop: Press the RELOOP button to jump to the start of the selected loop and enable it. If the deck is already looping when
you press it, the Audio Pointer will jump to the start of the loop and continue. If no loop is set, nothing will happen.
Halve / Double: Press the 1/2 X button to halve the length of the selected loop, or press the 2 X button to double its length.
The green highlighted region in the Main Waveform view will update to show the change.
Shifting: Press the SHIFT LEFT button to shift the selected loop region to the left, or press SHIFT RIGHT to move it to the
right. It will move the loop region the same distance as the length of the loop itself. The loop region will remain unchanged.
Locking or Deleting a Loop
Next to the number of the selected loop on each deck, there are two icons: a "lock" and an "X." Clicking the "lock" icon
with your mouse will prevent you from editing or deleting the currently selected loop. Clicking the "X" icon will delete
the currently selected loop.

BLEEP / REVERSE

The NS7's / V7's BLEEP / REVERSE switch reverses a track's audio playback in two different ways:
When the switch is in the REVERSE position, the playback of the track will be reversed. (This will be visible in the Main
Waveform display.) Returning the switch to its center (deactivated) position will resume normal playback from wherever the
Audio Pointer stops.
When you hold the switch in the BLEEP position, the playback of the track will be reversed. Returning the switch to its center
(deactivated) position will resume normal playback from where it would have been if you had never engaged the switch (as if
the track had been playing forward the whole time). Using the BLEEP function will not affect the Audio Pointer in the Main
Waveform display; normal playback will resume wherever the Audio Pointer is in the track, as shown in the software.
All manuals and user guides at all-guides.com
Loops are highlighted
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