BULL'S Scorpy Manual De Instrucciones página 17

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COUNT-UP 300 (G12)
The object of this game is to be the first player to reach the specified point total (300). Point total is specified
when the game is selected. Each player attempts to score as many points as possible per round. Doubles and
triples count 2 or 3 times the numerical value of each segment. For example a dart that lands in the triple 20
segment is scored as 60 points. The cumulative scores for each player will be displayed in the LCD display as
the game progresses. Additional variations of this game are detailed below. The rules are the same except the
point total varies as indicated in the number.
COUNT-UP 400 (G13)
COUNT-UP 500 (G14)
COUNT-UP 600 (G15)
COUNT-UP 700 (G16)
HIGH SCORE – 3 Rounds (G20)
The rules for this competitive game are simple - Rack up the most points in three rounds (nine darts) to win.
Doubles and triples count as 2x and 3x that segment's score respectively. Additional variations of this game are
detailed below. The rules are the same except the number of rounds varies as indicated in the number.
High Score - 4 Rounds (G21)
High Score - 5 Rounds (G22)
High Score - 6 Rounds (G23)
High Score - 7 Rounds (G24)
High Score - 8 Rounds (G25)
High Score - 9 Rounds (G26)
ROUND-THE-CLOCK 1 (G32)
Each player attempts to score in each number from 1 through 20 and Bullseye in order. Each player throws 3
darts per turn. If a correct number is hit, he/she tries for the next number in sequence. The first player to reach
20 is the winner.
The display will indicate which segment you are shooting for. A player must continue shooting for a segment
until it is hit. The display will then indicate the next segment you should shoot for.
There are many difficulty settings available for this game. Each game has the same rules, the differences are
detailed as follows:
ROUND-THE-CLOCK 5 (G33) – Game starts at segment 5
ROUND-THE-CLOCK 10 (G34) – Game starts at segment 10
ROUND-THE-CLOCK 15 (G35) – Game starts at segment 15
Since this game does not utilize point scoring, the double and triple rings count as single numbers.
We have added some additional levels of difficulty to this game for those looking for a real challenge!:
ROUND-THE-CLOCK Double (G36) – Player must score a Double in each segment from 1 through 20 in
order.
ROUND-THE-CLOCK Double 5 (G37) – Game starts at segment 5
ROUND-THE-CLOCK Double 10 (G38) – Game starts at segment 10
ROUND-THE-CLOCK Double 15 (G39) – Game starts at segment 15
ROUND-THE-CLOCK Triple (G40) – Player must score a Triple in each segment from 1 through 20 in order.
ROUND-THE-CLOCK Triple 5 (G41) – Game starts at segment 5
ROUND-THE-CLOCK Triple 10 (G42) – Game starts at segment 10
ROUND-THE-CLOCK Triple 15 (G43) – Game starts at segment 15
COUNT-UP 800 (G17)
COUNT-UP 900 (G18)
COUNT-UP 999 (G19)
High Score - 10 Rounds (G27)
High Score - 11 Rounds (G28)
High Score - 12 Rounds (G29)
High Score - 13 Rounds (G30)
High Score - 14 Rounds (G31)
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