Importing LUTs
To import a 3D LUT, tap the 'manage' icon at the bottom of the 'LUTs' menu. Tap 'import LUT',
then tap 'import' to confirm. This brings up the LUT import screen. If your preferred 3D LUT is
not on the active drive, switch between recording media by tapping a media button at the top of
the touchscreen. You can import LUTs from a USB-C flash disk.
Your camera searches the root directory and '3DLUTs' folder on your selected media, and lists
available LUTs. Any LUTs you have saved elsewhere are not visible.
Tap a LUT to select it, then tap 'import' to confirm your selection and copy it to the next
available slot on the camera.
NOTE
If you want to import a new LUT but all 10 3D LUT slots are full, you need to
delete an existing LUT to make space.
If the LUT you want to import has the same name as a LUT already saved to your camera, you
can choose to overwrite the existing LUT or keep both. At the top right of this screen, you'll see
the number of remaining empty LUT slots available on your camera. You are able to import as
many LUTs as you have free slots on your camera.
NOTE
If you have trouble importing a LUT, it may be the wrong size. You can use a LUT
editor like Lattice to check its size, or open it in any text editor on your computer. Next
to the tag 'LUT_3D_SIZE' is a number indicating the LUT's size. If this value is not 17 or
33, you can use Lattice to resize your 3D LUT to 17 points.
Applying a LUT
Once you have a LUT saved onto your camera, tap it in the LUT menu to select it, and tap the
'load' icon. This enables the LUT for all outputs on your camera. To display the loaded LUT on
your camera outputs, switch on 'display LUT' in the monitor menu. See the 'monitor settings'
section for more information.
Exporting LUTs
To export a LUT to a USB-C flash disk, tap the LUT you want to export, then tap the 'manage'
button. Tap 'export selected LUT', then tap the media where you want to export the LUT. If a
LUT with the same name is already present, choose whether to overwrite the LUT or keep both.
The camera exports the LUT to a '3DLUTs' folder.
Deleting LUTs
To delete LUTs you are no longer using or make room for more, select the LUTs you want to
delete and tap the delete icon. When you are prompted to confirm you choice, tap 'delete'.
Embedded 3D LUTs
When a 3D LUT is used while shooting Blackmagic RAW on Blackmagic Studio Camera, the
selected LUT will be embedded into the Blackmagic RAW file that you are recording. The 3D
LUT is actually saved with your recorded files in the header of the .braw file, and can easily be
applied to footage in post production without needing to handle a separate file.
So when Blackmagic RAW files are delivered to an editor or colorist, they will be able to easily
access the LUT that was used while filming, which greatly reduces the possibility that the wrong
3D LUT could be applied to a clip. They can then choose whether to apply the 3D LUT when
editing or color grading the footage, and can disable the 3D LUT at any time.
When the 'apply LUT in file' switch is set to 'on' in the record menu, the recorded clip will open
in Blackmagic RAW Player and DaVinci Resolve with the chosen 3D LUT already applied to it.
Menu Settings
70